Thursday, 30 August 2018

Return to the Punic Wars





It's back to ancients, my first love in historical gaming.

After a hiatus of nearly one and a half years due to work, life and the distractions of World War II gaming I am back to working on the Punic Wars (after a brief spell of GADD over mythology and vintage Citadel minis).

Settling on an optimum base size and an initial ruleset has provided a much needed spur to reduce my pile of plastic and lead of Punic Wars miniatures.

The petite army lists in Basic Impetus 2.0, of around 10 to 11 units, provided a manageable starting point to focus painting and production. So far, I have nearly finished painting four units: spearmen of the Sacred Band, Balearic slingers, Iberian scutarii and Iberian caetrati. Next up are Libyan skirmishers and Numidian light horse.







I think the toughest decision to make in ancients wargaming is neither scale nor ruleset, but rather what basing convention and approach to take.

Basing and rulesets are reflexive choices, each influencing the other. I finally decided on using Impetus basing for a number of reasons. The primary reason is aesthetic, besides the tactics and history, this hobby is about aesthetics or else wooden blocks serve just as well.

If this time-consuming hobby is about great looking miniatures then dioramas seem the way to go as opposed to single-figure basing focused on serried ranks and files of troops, or an equivalent approach via multi-basing.

Impetus basing - on 12cm wide bases in 28mm scale - lets the figures breathe and allows for greater aesthetic flexibility, especially in composition. 

It also translates well to both the gaming table and the other ancients rulesets I am interested in playing. The latter all happen to be 'element' based and include Hail Caesar and To The Strongest!

12cm fits nicely in a 6' to 8'-wide table allowing a battle line of about 15 units wide, which nicely accords with my desired sweet spot of big games of 20 or so units per side (the rest being in reserves).

Once I took the leap to arranging my troops on their bases in diorama rather than in just dense ranks, there was an immediate shift in my cognitive process. I began to consider how each individual figure related to others in the group, what story they told together rather than how best to face them forward and rank them nicely.

Frankly, it became much more intellectually engaging and pleasing. It became more fun.

Casualty figures become very useful for adding character and story to a base. Here I have a draft composition of a Celtic warband. I love the way the female warrior relates to the Roman she has downed.




I've decided not to pack too many figures on my bases. Partly to save production time, partly because they actually look a bit better with some irregular space between them, and partly to ensure a bit more protective base space when clumsy fingers descend from the heavens - I've already broken one javelin multiple times.

Starting with Basic Impetus 2.0 has already paid off since I have nearly finished painting four units in just over a month. That's more than I've been able to do since acquiring this horde of lead and plastic two years ago. The size of a project for Hail Caesar or To The Strongest! was paralytically large. Too large to get off the ground.

Now that things are moving along faster than ever, being realistic, I should be able to start work on the Romans by the end of the year. 

Wednesday, 29 August 2018

Paint & Switch: From Vallejo to Foundry


I really must learn to paint faster. One step towards that has been to slowly shift towards using more serviceable paints. I've found Vallejo paints to be rather uneven in quality with far too much uneven lumpiness and chalkiness. I suspect I could try diluting with matt medium instead of water to improve consistency without overdoing flow.

They served well for my World War II project which relied on a fairly simple approach, but won't hold up for the brighter, crisper look I'm aiming for with ancients. It's also taking too long to match colours as I have effectively shifted to a triad approach.

Thus, I've slowly made the shift to using Wargames Foundry paints after very pleasant experiences with their flesh triads. The Sacred Band below were painted using Foundry's Mediterranean Flesh triad and its very subtle.

The Foundry paint had a good consistency out of the bottle, required very little thinning, and applied very evenly to surfaces. The three tones also worked harmoniously creating a surprisingly realistic impression even at close distance. Sometimes I had cause to deepen the shade with a wash, but it mostly applied fine.

I found it was particularly effective to apply the flesh tone shade in a light coat over a white primer as this created a natural highlight on the raised areas which provided clear guidance on where to apply subsequent lighter tones.



The spearshafts above were haphazardly painted with whatever earth and wood tones I could muster amongst my existing Vallejo paints but I'm not satisfied. The Flat Earth basecoat was far too red. Now I have the Foundry Spearshaft spears and javelins should be a doddle. A good thing to as there will be many to paint.

I painted the linothoraxes above with a Vallejo stone grey basecoat, a homemade wash, followed by a highlight with a frustratingly chalky Vallejo ivory. The ivory was coming thick as toothpaste out of the bottle. Since dilution with water was leading to chalkiness - the titanium oxide in white paints is quite coarse - I tried diluting with matt medium which led to better results.

With Carthaginian and Greek projects lined up there will be many many linothoraxes to paint, so switching to the Foundry Canvas triad should speed up the work. For my next lot of Libyan spearmen I've a mind to employ more Hellenistic colours such as madder and blue for the linothoraxes to create some variety and visual interest.

I've yet to identify a suitable blue triad out of Foundry's selection for this purpose. Possibly their Vivid Blue. The only drawback with ordering Foundry paints is that all one has to go on are the names (which are at least usually indicative) and website colours (which will vary with one's monitor).